AI Insights · Timothy · January 2025
Top Boxing Games Performance in Belgium Q4 2024
Explore the performance metrics of the top boxing games in Belgium during Q4 2024, including downloads, revenue, and active user trends.
The fourth quarter of 2024 witnessed notable performances from the top boxing games on a unified platform in Belgium. Here's a closer look at the weekly trends for these popular games.
Boxing Star: Boxing Fight Game saw a significant rise in weekly downloads, peaking at 413K in early December. Revenue reached a high of $230 in mid-October, while active users climbed from 245K to 692K by the end of the quarter.
Real Boxing 2 demonstrated a steady growth in active users, reaching 1.7M by late December. Weekly downloads hit a peak of 1.3M during the same period, with revenue maintaining a consistent flow, peaking at $201 in mid-October.
WWE Mayhem experienced a surge in revenue towards the end of the quarter, reaching $284 in the final week. Downloads and active users both showed upward trends, with active users peaking at 787K.
MMA Manager 2: Ultimate Fight had a stable increase in downloads, peaking at 147K in late November. Revenue saw fluctuations, with a notable high of $223 in early December.
Finally, EA SPORTS™ UFC® 2 maintained high active user numbers, peaking at 2.6M in late November. Downloads were robust, with a peak of 1.3M in mid-November, and revenue saw a high of $206 in late November.
These insights, sourced from Sensor Tower, provide a glimpse into the competitive landscape of boxing games in Belgium. For more detailed analytics and trends, visit Sensor Tower's comprehensive platform.